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About the Infinite Library

The Infinite Library © Goethe-Institut / Max Mueller Bhavan

The Infinite Library seeks to embed human stories within a much grander narrative, one which includes the birth of our planet and the evolution of all life forms. The ‘Library’ part of the installation is conceived as a living organism, a kind of embodiment of knowledge that introduces itself to visitors personally before in- inviting them to explore its house.

This includes a QR code game, holograms, 3D-printed objects, audiovisual works, and the project’s central piece: a vast VR library set in a cave. Within this virtual space, the Infinite Library hosts smaller sub-libraries, the first ones dedicated to Polynesian Navigation, South Indian Puppetry, and European Alchemy.

The Infinite Library world tour will include versions of the project that will live solely online, where they are available in VR, alongside mobile and desktop versions.

In nature, we never see anything isolated, but everything in connection with something else which is before it, beside it, under it and over it.

Johann Wolfgang von Goethe


 

Elements of the Installation

Virtual Reality

Virtual Reality

Explore the three Realms hosted on Oculus Quest IIs and try a PC VR experience to access the library's Main Cavern including eight moon pools.

Projections

Projections

Within the installation, click on QR codes affixed to the Volumes to hear the library narrate stories about the contents within.

3D Printed Sculptures

3D PRINTED SCULPTURES

These interactions introduce processes and organisms featured inside animated moon pools within the main cavern of the VR space.
 

QR-Code Game

QR-Code Game

In the game mode, the library will interact with the visitors, giving hints so that each player can follow a story that is linear, through time.

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